“Readers interested in how our modern technologies developed will find a great starting point in the Sequence Developments in Technology series, which traces everyday technologies from their origins and pinpoints major turning points in their evolution. Navigation from Then to Now traces methods humans have used to navigate, from stars to the first maps to now-commonplace innovations, such as the compass, digital maps, GPS, and location apps. Robots from Then to Now covers the first robot creations, automation robots that accomplish tasks, toys, and robots that help with house- and schoolwork. Space Travel from Then to Now follows the first trips to space, the creation of space shuttles and stations, and the use of rovers to explore Mars. Toilets from Then to Now follows the origins of toilets, from the use of pots to manually flushing toilets and present-day toilets with plumbing systems. A time line at the bottom of each two-page spread marks each innovation as it is discussed, visually placing it within the context of the technology leading to its development. Each title includes a final section addressing possibilities for the future, a glossary, suggested books and websites, and an index. The short, clear chapters and large, colorful photographs and illustrations will make these titles quick reads for young readers and future inventors.”—Selenia Paz
Automobiles from Then to Now
This book for elementary readers highlights the changes in automobiles from the first steam-powered cart to today’s driverless cars. Engaging photographs and a running timeline illustrate important developments in technology that brought ideas to real-life. A table of contents, glossary, further resources, and an index are included.
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Navigation from Then to Now
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Robots from Then to Now
Elementary readers will follow the sequence of how robots have changed from early automatons to today’s autonomous delivery drones. Full-color photos and a running timeline illustrate important robotic breakthroughs. A table of contents, glossary, further resources, and an index are included.
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Space Travel from Then to Now
This book for elementary readers highlights the evolution of space travel, from the very first satellite to today’s plans to send people to Mars. Engaging photos and a running timeline highlight important space travel missions through history, including the Apollo missions, the space shuttle program, and the International Space Station. A table of contents, glossary, further resources, and an index are included.
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Toilets from Then to Now
This book for elementary readers describes the sequence of inventions that brought us from outdoor cesspits to today’s smart toilets, complete with customized user settings. Engaging photos and a running timeline illustrate important ideas and inventions that have changed the way we dispose of our waste. A table of contents, glossary, further resources, and an index are included.
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Wireless Technology from Then to Now
Elementary readers will follow the sequence of how wireless technologies have brought us from the first Morse code radio transmission to today’s “Internet of Things.” Engaging photographs and a running timeline illustrate important inventions that have changed the way we use radio waves, from Bluetooth connections to cell phones. A table of contents, glossary, further resources, and an index are included.
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INSIDE
Airplanes from Then to Now
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Computers from Then to Now
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Movies from Then to Now
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Phones from Then to Now
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Photography from Then to Now
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Video Games from Then to Now
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Sequence Developments in Technology (Paperbacks)
It is said that necessity is the mother of invention. But time is the driver of technological development. See how the inventions we use every day, from cars to cell phones, have evolved from their birth to today’s technological advancements. A running timeline on each page makes this series perfect for supporting STEM topics in the elementary grades.
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Complete Series of 12: your price $143.88
“Progressing along their own personalized time lines, the inventions in these books will take readers on a journey of discovery. The evolution of each invention is broken down into manageable chunks, making logical connections between eras. The airplanes we know today evolved from water-based clippers, which evolved from gliders. Toys like the zoetrope eventually turned into moving, silent films viewed through kinetographs, which turned into “talkies” and, over decades, into the amazing movies we see today. Computers had a humble beginning with Blaise Pascal’s automatic adding machine. Now, computers fit into the palms of our hands! Video games have gone from the simple computer-based Tennis for Two to the immersive VR experiences we enjoy today. With accessible writing that’s as easy to understand as it is engaging, lots of photos and illustrations, and an easy flow, these are excellent for researchers and curious readers alike. VERDICT First purchases all around. ”
“It’s so easy to take a picture these days: Either pull out your phone or, for better, more professional images, buy a camera body with interchangeable lenses. But photography wasn’t that easy in its early days. This small book introduces photography, from its very early days to the most modern cameras available. It shows the incredible work involved in picture-taking in the beginning to the almost magical imaging today. Is there really 3D imaging in our future? Or is the future now? All the major inventors are introduced, showing the reader that taking pictures, although just a matter of pointing and shooting today, was, at one time, a matter of several hours of work. Reading this book will show the progression of photography and how much inventive work was involved in getting picture taking where it is now. ”—Francine Jackson
“Video game enthusiasts will instantly be drawn to the graphics of robots and virtual reality headsets on the cover of this book. With colorful pages and large photographs throughout, the book will hold readers’ attention easily from cover to cover. Readers will be introduced to many different types of information about video games, including the genre's history, inventors, and more! Interesting facts can be found throughout, such as “The video game industry crashed in 1983.” Timelines on each page will help guide readers through the progression of video games from the beginning of the first ever created all the way up to the creation of virtual reality and augmented reality games. This book also contains an index, a glossary, and lists of suggested books and websites for more information. This title, as well as the other books in the “Developments in Technology” series are perfect for middle grade readers and also serve as great resource for computer science and STEAM teachers. ”—Megan Honeycutt
“Computer enthusiasts will instantly be drawn to the graphics on the cover of this book. With colorful pages and large photographs throughout, this book will keep readers' attention easily from cover to cover. Readers will be introduced to many different types of information about computers, including their history, their inventors, and more! Interesting facts can be found throughout, such as: “Grace Hopper helped develop the computer language COBOL.” Timelines provided on each page will help guide readers through the progression of technology from the beginning of the first ever created computer all the way up to the creation of websites, iPhones, and artificial intelligence. This book contains an index, a glossary, lists of suggested books and websites for more information. This title, as well as the other books in the “Developments in Technology” series, are perfect for middle grade readers and serve as a great resource for computer science and STEAM teachers. ”—Megan Honeycutt